| 'Field_Condition' ActionScript work [with Shaul Olmert] | |
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'...The field describes
a space of propagation, of effects. It contains no matter or material
points, rather
functions, vectors and speeds'.('Points + Lines', Stan Allen) It describes
local relations between neighboring nodes, capable of unifying divers
elements while respecting the identity of each. |
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This work is researching
the field behavior
using code of ActionScript-Flash MX. When the mouse rolls over a square
in the field , it is updated with parameters from the sliders: The user can adjust
the sliders to experience the reaction of the 'field'.
The surrounding squares update themselves constantly according to local
settings, depending on their 'POWER' to decide how much would they be
influenced by the environment, and how much will they keep their own
settings (of Alpha and RGB value). |
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